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Level Design
This page contains examples of level design I worked on over the last few years.
Scraps
The next three videos are from one of my early classes in Full Sail University. We were given a character and some base systems and needed to design and create a level that players would need to traverse. Prior to the videos is a 2D design created to ensure map sizing is correct. The videos are in order from first iteration to final product.

First Floor

Second Floor

Rooftop
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